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Feast Rush

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Devlog

  • Playtest and Development Process
    April 08, 2022 by cindywantsacorgi
    In Feast Rush, the player would be a customer who is late at a buffet. The player is trying to make the most value of his/her money by eating different food to reach the targeted fullness and eventual... Continue reading
  • Postmortem
    April 08, 2022 by cindywantsacorgi
    Success: Able to adapt the new collaboration tool - unity teams Able to use navmesh for the pathfinding of the game Reusing models over different scenes to avoid redundancy Refactored the code to prov... Continue reading
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